![]() ![]() Veiled political commentary aside, the game is actually the tale of two wars, an earlier conflict and a current one. ![]() Most compelling, though, is the game's take on the Anglo Isles, which appear meant to represent Britain (home of the game's developer, Kuju Studios): "This green and pleasant island nation once commanded a mighty empire, but is now relegated to the backwaters of global diplomacy." Ouch! Even more poignant is the fact that in the beginning of the game, the Anglo Isles are duped by the game's evil superpower into invading a nation in search of weapons of mass destruction. This game looks much better than its predecessor. For instance, the Solar Empire is pretty obviously supposed to be Japan, with its kimono-clad Empress, high-tech weaponry, and over-the-top commander, A-Qira. The most immediately gripping feature is the game's context, which sets a global stage of six fictional factions, most of which are based on real-world analogs. With several of the same problems as its predecessor, this second world war will hardly take the world by storm, but it may capture your imagination for awhile. ![]() As a sequel, Battalion Wars 2 delivers a superior single-player campaign, as well as decent online play for owners of Nintendo's elusive Wii. It was a cool game, but it didn't quite live up to its potential. The original Battalion Wars seemed like a great idea: an Advance Wars spin-off with as much action as strategy, where you could command an army's entire force while also wrecking house from the cockpit of a chopper, or running around in the body of a grunt. ![]()
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